Secrets of the Adanhym
Would you like to react to this message? Create an account in a few clicks or log in to continue.
Secrets of the Adanhym

A private forum for the discussion and creation of Secrets of the Adanhym and other works.
 
HomeHome  Latest imagesLatest images  SearchSearch  RegisterRegister  Log inLog in  

 

 Races

Go down 
AuthorMessage
Sephiroth
Heartless Angel
Heartless Angel
Sephiroth


Posts : 202
Join date : 2013-06-09

Races Empty
PostSubject: Races   Races Icon_minitimeTue Apr 07, 2015 3:41 pm

All races receive thirty points to spread throughout statistics.

Jané
Jané receive +2 Vigor, +2 Dexterity, +2 Physique, +1 Acumen, +1 Insight, +2 Allure
Jané receive +3/+5/+7 to Health and +3/+5/+7 to Arcana (1d10; 1-6/7-9/0)
Jané begin with the Mercantile skill.
Jané begin with three Ability Points and two Skill Points.

Tenya
Charismatic - Have a 10% chance to automatically pass any Charisma Check.

Degeri
Insulate - Increase Meli Resistance, Raeli Resistance, and Eos Resistance by 50% and decrease Ogisu Resistance by 100%

Maiket
Bankroll - Increase dropped silver by 50%

Kara
Kara receive +0 Vigor, +1 Dexterity, +0 Physique, +3 Acumen, +3 Insight, +3 Allure
Kara receive +1/+3/+5 to Health and +5/+7/+9 to Arcana (1d10; 1-6/7-9/0)
Kara begin with the Tracking skill.
Kara begin with three Ability Points and two Skill Points.

Ubivakara
Legerdemain - Increase the rate of Arcana Regeneration by 100% and decrease the rate of Health Regeneration by 50%

Firakara
Sharpshooter - Increase damage done with ranged weapons by 100% and decrease damage done with melee weapons by 50%

Acoikara
Submergence - Increase Meli Resistance by 200% and decrease Ogisu Resistance, Eos Resistance, and Raeli Resistance by 75%

Midnikara
Shadow Walker - Prevents the character from being detected during inaction

Kermekara
Bloodlust - Increase the power of Arcana by 100% at Health consumed equal to Arcana cost in addition to Arcana cost

Andir
Andir receive +4 Vigor, +0 Dexterity, +4 Physique, +1 Acumen, +1 Insight, +0 Allure
Andir receive +5/+7/+9 to Health and +1/+3/+5 to Arcana (1d10; 1-6/7-9/0)
Andir begin with the Metallurgy and Mining skill.
Andir begin with three Ability Points and one Skill Point.

Extraction - Double the amount of ore and gemstones found from all sources
Back to top Go down
https://adanhym.rpg-board.net
 
Races
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
Secrets of the Adanhym :: Legends of Celestia :: Legends of Celestia: Tabletop RPG-
Jump to: