Secrets of the Adanhym
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Secrets of the Adanhym

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 Player Statistics

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Sephiroth
Heartless Angel
Heartless Angel
Sephiroth


Posts : 202
Join date : 2013-06-09

Player Statistics Empty
PostSubject: Player Statistics   Player Statistics Icon_minitimeTue Jul 01, 2014 3:22 pm

Health
A player's life energy, health is the backbone of a character.  When a player's health is reduced to zero, the player is dead.  Death, however, is not permanent, and the player is revived at the Church of the Serpent without any of the items that were in their possession at the time of death.  These items cannot be recovered.  Each player starts with ten health and receives an additional ten health for each character level, up to a default maximum of nine hundred ninety health for free-to-play and one thousand health for pay-to-play.  Lastly, there are rare items known as Hearts of Jiest that increase a player's maximum health by another one hundred fifty.  There are one hundred Hearts to find in Legends of Celestia, all of which are only available to pay-to-play.  Reaching Level: 100 and finding every Heart will result in a player with two thousand, five hundred health. The player's remaining health is displayed as a red bar.

Arcana
This mysterious energy is found within all livings things and allows players to use various Arcana.  Unlike health, Arcana regenerates over time on its own, unless acted upon by certain outside forces.  Also unlike health, Arcana is directly related to several skills.  Using this skills consumes Arcana.  Because of this, Arcana is found in greater quantities.  Each player starts with twenty Arcana and receives an additional twenty Arcana for each character level, up to a default maximum of one thousand, nine hundred, eight for free-to-play and two thousand for pay-to-play.  Lastly, there are rare items known as Runes of Sapi that increase a player's maximum Arcana by another thirty-five.  There are one hundred Runes to find in Legends of Celestia, all of which are only available to pay-to-play.  Reaching Level: 100 and finding every Rune will result in a player with five thousand Arcana. The player's remaining Arcana is displayed as a blue bar.

Faith
Devotion to the Adanhym is rewarded with the ability to temporarily use divine powers.  Like Arcana, Faith does not regenerate over time.  However, unlike the other statistics, Faith can only be recovered at a temple or the Church.  Each player starts with one Faith point and gains an additional point every level for a maximum of ninety-nine for free-to-play and one hundred for pay-to-play.  Lastly, there are rare items known as Scales of Power that increase a player's maximum Faith by five.  There are thirty Scales to find in Legends of Celestia, all of which are only available to pay-to-play.  Reaching Level: 100 and finding every Scale will result in a player with two hundred fifty Faith.  The player's remaining Faith is displayed as a yellow bar.

Temperament
The power of a player's mind, using to reanimate the dead, summon minions from other realms, and dominate wildlife.  Temperament does not regenerate over time and, unlike the other statistics, only replenishes when the player is not logged in to Legends of Celestia.  Each player starts with one Temperament and gains an additional point every level for a maximum of ninety-nine for free-to-play and one hundred for pay-to-play.  Lastly, there are rare items known as Moon Tears that increase a player's Temperament by five.  There are ten Tears to be found in Legends of Celestia, all of which are only available to pay-to-play.  Reaching Level: 100 and finding every Tear will result in a player with one hundred fifty Temperament.  The player's remaining Temperament is displayed as a purple bar.

Resistances
Arcana Resistance
Burn Resistance
Critical Resistance
Earth Resistance
Fear Resistance
Fire Resistance
Moon Resistance
Paralyze Resistance
Physical Resistance
Poison Resistance
Sleep Resistance
Sun Resistance
Water Resistance
Wind Resistance
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